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Welcome to The Cutting Room Floor. 17,683 articles and counting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.

Featured Article

Super Mario Maker

Cutting Room Floor is a mod created for The Elder Scrolls V: Skyrim Special Edition that adds features that were originally intended to be in the game but didn't make it to the final stage. This includes quests, characters, items, scenes and much more. 1 Features (WIP) 1.1 Characters 1.2 Items. Dec 01, 2017 The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Developer: Nintendo EAD Group No.4
Publisher: Nintendo
Released: 2015, Wii U

Super Mario Maker is every Mario fan's dream come true; the ability to make their own courses. Longtime fans and newcomers can experiment with all possibilities like putting wings on blocks or enemies, and even stacking a ton of Piranha Plants on top of a Firebar. It was so well-received, it even got a 3DS port.

This game contains a LOT of leftovers including items with different graphic styles, early variants of items, and even leftovers of items from an earlier iteration of Splatoon!

It is quite an interesting read.

  • ...that the 1986 game Ganso Saiyuuki has a filthy message from the game's designer?
  • ...that in Portal 2, the two people in co-op were once not robots, but Chell and Mel, a palette-swap?
  • ...that the Teenage Mutant Ninja Turtles arcade game has an unused laser gun power-up?
  • ...that Rugrats: Time Travelers has an unused graphic of a CD labeled 'Microsoft World Domination 99'?
  • ...that the A-Type song in the Game Boy version of Tetris was completely different in the earliest released copies?
  • ...that Lakitu's behavior in Super Mario Bros. is the result of a bug?

Contributing

Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • A list of what needs to be done
  • Common things that can be found in hundreds of different games

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We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

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